I'm making a very simple game. Basically after the play misses three object, the game will reload the scene he was just on.
So i would use
Application.LoadLevel("_Scene_00");
However, for some reason whenever the game reloads _Scene_00, the lighting darkens dramatically.
I'm using a directional light, and even after the scene change it is still in the same spot.
Before:
![alt text][1]
After:
![alt text][2]
[1]: /storage/temp/42221-applebefore.png
[2]: /storage/temp/42222-appleafter.png
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