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Application.LoadLevel() changes lighting for some reason?

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I'm making a very simple game. Basically after the play misses three object, the game will reload the scene he was just on. So i would use Application.LoadLevel("_Scene_00"); However, for some reason whenever the game reloads _Scene_00, the lighting darkens dramatically. I'm using a directional light, and even after the scene change it is still in the same spot. Before: ![alt text][1] After: ![alt text][2] [1]: /storage/temp/42221-applebefore.png [2]: /storage/temp/42222-appleafter.png

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